Oct 28, 2023
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DWELF fbx only 3D Free Download

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Download DWELF fbx only 3D Free

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DWELF fbx only 3D
Published: Jan 01, 1970
File Size: 35.32 MB
Animation Range: From 0 to 1635
Industry: Games
Material Count: 3
Texture Resolution: 2048 x 2048 px
Polygon Count: 14474
Y-Up / Z-Up: Y-Up
Bone Count: 66
Skeleton
Skinning

Description: DWELF fbx only 3D
this package only includes the exported .fbx version of the Dwelf. Dwelves are a crossing between a dwarf & an elf, they are cousins of the hobbits from J.R.R Tolkien. Geometry is 17474 tris total (main body: 11996 tris / cloak: 2310 tris / sword: 362 tris / haircut: 2210 tris / slingshot: 596 tris) & has 3 materials (main body, props, hair). Rig is 66 bones. you can check out this model in a real time (unity web player required) here: http://protofactor.biz/PLAYER/DWELF.html

SKETCHFAB 3D VIEWER: https://sketchfab.com/models/4b995c457ddc44fe8797a69b66a6f7da

VIDEO of the animations: https://www.youtube.com/watch?v=lw3RcS3WA5o

Animation list:

idleBreatheNormal: 5 to 65
drawSword: 70 to 103
idleSword: 110 to 140
attack1Sword: 145 to 175
attack2Sword: 180 to 210
attack3Sword: 215 to 245
2HitComboSword: 250 to 290
3HitComboSword: 295 to 350
putBackSword: 355 to 395
walkNormal: 400 to 430
runNormal: 435 to 459
walkSword: 465 to 495
strafeRightSword: 500 to 525
strafeLeftSword: 530 to 555
runSword: 560 to 584
attac1forwardSword: 590 to 620
attack2ForwardSword: 625 to 655
attack3ForwardSword: 660 to 690
2hitComboforwardSword: 695 to 734
3HitComboForwardSword: 740 to 790
getHitNormal: 795 to 825
deathNormal: 830 to 900
getHitSword: 905 to 935
deathSword: 940 to 1010
drawSlingShotToAiming: 105 to 1055
idleAimingSlingshot: 1060 to 1120
shootAndReload: 1125 to 1165
shootToIdleSlingshot: 1170 to 1190
idleSlingshotToAiming: 1195 to 1225
putBackSlingshotToIdleNormal: 1230 to 1255
walkAimingSlingshot: 1260 to 1290
strafeRightAimingSlingshot: 1295 to 1320
strafeLeftAimingSlingshot: 1325 to 1350
walkSlingshot: 1355 to 1385
runSlingshot: 1390 to 1414
getHitSlingshot: 1420 to 1450
deathSlingshot: 1455 to 1525
getHitAimingSlingshot: 1530 to 1560
deathAimingSlingshot: 1565 to 1635

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